One of the main reasons Batman has survived over the last seventy years has been the writers’ creation of the fiercest and most cunning villains of all time. And just like the comics, Batman’s video games need these villains to tell an enticing story. But how do you keep the same villains feeling fresh and vital? While the story and dialogue is extremely important, the character’s design can also tell a whole lot about the villain. David Hego, Batman: Arkham Knight’s art director comments on this challenge: “We tried to add something to the characters, so you’re still excited about them even after meeting them for the third time. How can we make these guys exciting, even after seeing them again? Every time, we make them look better and better and better, but at the same time, how can we improve the story behind them?”
Now the main villain of the trailer is Scarecrow, but Rocksteady has yet to reveal what the character looks like. Game Informer comments that Scarecrow will be scarred from his encounter with Killer Croc in Batman: Arkham City, but besides that little is known of his new character design. The public just knows that the Scarecrow is attempting to take over Gotham City with a chemical attack on Halloween. With that said, the screenshots of Batman: Arkham Knight’s villains are not anything new. The audience has seen both the Penguin and Two Face in the debut trailer, but it is extremely cool to see the personal screenshots of the villains with the lead character artist, Albert Feliu, describing them; last, the screenshot of The Riddler is extremely enticing because he allegedly plays a bigger role in Arkham Knight.
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